Privacy

What is true today, 2026-10-05. If any of it changes, this page changes first.

Your child

A game asks your child for nothing. No name, no account, no sign-in, no location, no advertising identifier. There's no chat, nothing they can type that anybody else sees, and no way out of a game onto the wider internet.

A profile is a picture and a colour — an animal, a shape, a character from the game — chosen by a grown-up, because a two-year-old recognises a peacock and cannot read a name. A grown-up may add a nickname if there are two children in the house; it stays in your browser and is never sent to us. We never ask for an age or a birthday.

There is no advertising in the children’s section of the games.

What they win — scenes finished, treasures collected, what the characters are wearing — is kept by the browser on your own device. Clearing your browser's data for this site erases it.

What the games count

A game keeps a few running totals while it is open — how many times it was opened, how many scenes were started and finished, roughly how long a sitting lasted, and anything that failed to load — and sends those totals, in batches, not one message per thing your child does.

They are totals across everybody. There is no identifier of any kind in them: no name, no account, no device, no session, nothing that says two totals came from the same tablet, and nothing finer than a six-hour part of the day. Two hundred sittings in your home and two hundred across two hundred homes produce the same message.

We use them to know whether the games are being played at all, which scenes hold a child's interest, where children need help, which versions are broken, and how long the games take to load on a real phone.

We do not hold a history of your child's play, a record of which evenings they played, a profile of any kind, or anything used to choose an advertisement. There is no advertising in the children’s section of the games.

When something goes wrong, we count that it went wrong and what kind of fault it was. We never receive the error message itself, the address you were on, or anything you or your child typed.

If you want to help us fix something, there is a button in For Grown-Ups that sends the technical details for that moment and gives you a code to quote back to us. It shows you the exact list before it sends anything, and it carries nothing about your child, no history, and no address.

You, the grown-up

If you asked for a place or accepted an invitation, we hold: your name and email address; your town, country and preferred language if you gave them; the dates your invitation was sent, opened and used; who invited you, if someone did; and the record that you confirmed you're 18 or over.

We use them to answer you, to sign you in, to know where these games are reaching, to decide which language to record next, and to know which payment methods work where you are.

We ask you; we do not read it off your device. Nothing in these games or on this site looks at where your phone is. Your town and country are yours to give, to change, or to leave blank — and leaving them blank changes nothing about what your child can play.

Your details are not sold or shared. We may write to you about Airava, and there's a way to stop that too.

Your screens

Each tablet keeps a random number so we can count how many screens your family is using. It is made on your device, tells us nothing about your child or what they play, and is sent only when the tablet asks for a fresh unlock — about once a month. We also keep a monthly count of how many times each colouring pack was downloaded — a number for each pack, with nothing about who took it.

Nothing is read off your device to make it: it is not a fingerprint. Clearing your browser makes a new one, which costs you a single sign-in and nothing else.

If you report a problem

The “something went wrong” form sends what you typed, along with your browser's description of itself and your screen size — so we can work out what went wrong and fix it. Nothing about your child. That form is separate from the button inside the game, which sends no words at all — only technical codes.

What our host sees

Nothing here reads your device's location; the site sends a rule with every page that switches that permission off. But to send you a file, a server has to be told where to send it, so it sees your IP address — a town, not a name. Those logs belong to the company that hosts the site. We don't receive them, store them, or look at them.

Removing your details

Ask us and your name and email are erased within 30 days, usually the same week. Removing your details closes the account, and the games stop opening on your devices — signing in is how we know a real family is playing. There's no version where the record goes and the games stay.

Your rights

Ask us for a copy of what we hold, correct it, or have it deleted: airava.games@gmail.com — a person answers. You may also complain to the Data Protection Board of India.

Published by ProseCo Arts and Media LLP, India.

← Back to the games

Last updated 2026-10-05
© 2026 ProseCo Arts and Media LLP